Addison-Wesley, 1990 - 291 pages
This book discusses what object-oriented programming is and how it influences the way in which computer programs are written and used. The book explains the terms and techniques most frequently used to describe object-oriented programming and design. It also describes the benefits of object- oriented programming for both end-users and software. 0201507366B04062001
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The Essentials of Object Orientation
The NeXT Computer
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abstraction allows analysis and design application frameworks application program architecture benefits browser called chapter class hierarchy class libraries class Location CLOS components concepts construction created data types debugger defined definition development environments display document dynamic binding Eiffel encapsulated event example existing Figure functionality guages GUIs Hypercard implementation instance variables integrated interactive MacApp Macintosh mechanisms menu methodology methods Microsoft modules multimedia multiple inheritance NewWave NeXTStep notation Object Architecture object orientation object-oriented analysis object-oriented applications object-oriented databases object-oriented design object-oriented languages object-oriented paradigm object-oriented Pascal object-oriented programming object-oriented software object-oriented systems object-oriented techniques Objective-C objectlike OOSD operating system parent class performance polymorphism predefined procedural programming programming language query relational database relationships require reusable reuse server Smalltalk software development source code standard stored subclass superclass tion toolkits traditional user interface visual widget windowing system