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and says to every lady, "Poor Puss!" to which she must gravely answer, "Me-ew! Me-ew!".

79. For several forfeits.-To dance the Magpie Quadrille.-Four or eight players. The quadrille being formed, the first figure must be danced by jumping both feet together; the music to play very slowly.

80. For a boy's forfeit. He is to repeat after the forfeit crier the following lines quite correctly:

"Pity the sorrows of a poor young man,

Whose trembling steps have borne him to your door-
He whom the ladies, as one wicked clan,

Have voted a most miserable bore.

Here I must stand distracted and alone,

Only just kicking my unhappy feet,

Until some kind and gentle hand shall come

And lead me back to my vacated seat."

He repeats it over and over again, until some young lady comes and leads him to his seat.

81. To repeat without hesitation this line

"Etant sorti sans parapluie, il m'êux plus plu qu'il plut plus tôt." 82. Or if not able to speak French, to repeat

"Robert Rowley rolled a round roll round;

A round roll Robert Rowley rolled round,

Where rolled the round roll Robert Rowley rolled round?"

83. To repeat twelve proverbs.

84. To sit down on the carpet, and get up without touching anything. 85. To name three remarkable persons of the name of Eleanor.

86. To repeat six lines of poetry.

87. To name the best dramatic poets known.

88. To tell a short story, to sing a song, or to name three great poets. 89. To stand motionless for three minutes.

90. To give an invitation which must be refused.

91. To give an invitation which must be accepted.

(i. e. an invitation which must be refused would be of this kind, "Will you come and have a chat with me inside the fender?" An invitation which must be accepted might be, "Will you give me a kiss?"

92. Dance in one corner of the room, sing in another, courtesy in the third, and weep in the fourth.

alas!"

93. To go and tell every person in the room that the Tycoon of Japan is dead, without smiling. Everybody to answer, "Alas! 94. To request the company to weep for Baldur.*

be returned if they comply without laughing.

The forfeit only to

95. Square on a piece of paper these words, "Car," "Ace," "Red." 96. Spell brandy in three letters.-(O. D. V. "eau-de-vie.")

97. Make nine into six by adding a letter to it, i.e., S-IX.

98. Go round the room, and say to every person that which you think

will give most pleasure.

• Baldur was a god of the Scandinavians, who was killed by a branch of mistletoe being thrown at him; but Hela (the grave) offered to restore him to the gods if everything would weep for him.

GAMES FOR
FOR THE ELDER GIRLS.

THE GENTEEL LADY ALWAYS GENTEEL.

For this French game, which is a very funny one, you must have a certain number of spills, or twisted pieces of paper intended to represent horns. Whoever makes a mistake in the game, which is really difficult, has for each mistake a paper horn stuck in her hair, so placed that it will shake when she moves.

The game begins by one of the party saying to her right-hand neighbour, "Good morning, genteel lady, always genteel. I, a genteel lady always genteel, come from that genteel lady always genteel (here she points to the young lady on her left hand), to tell you that she owns an eagle with a golden beak."

The next player bows, turns to the one on her right hand, and says, "Good morning, genteel lady, always genteel. I, a genteel lady always genteel, come from that genteel lady always genteel, to tell you that she owns an eagle with a golden beak and silver claws."

The young lady bows and turns to her neighbour, saying, "Good morning, genteel lady, always genteel. I, a genteel lady always genteel, come from that genteel lady always genteel, to tell you that she owns an eagle with a golden beak, silver claws, and a lace skin."

It is very likely that this speaker will make one or two mistakes in repeating the sentence. If so, she must be dressed in one or two paper horns, and the next speaker has to say, "Good morning, genteel lady always genteel. I, a genteel lady always genteel, come from that two-horned lady always two-horned, to tell you that she owns an eagle with a golden beak, silver claws, lace skin, and diamond eyes.”

Probably this speaker will make several mistakes, and receive four paper horns on her head.

Then the speaker after her must say, "Good morning, genteel lady, always genteel. I, a genteel lady always genteel, come from that four-horned lady always four-horned, to tell you that she owns an eagle with a golden beak, silver claws, a lace skin, diamond eyes, and purple feathers."

Each of these sentences goes round the entire circle, always taking in more "horned ladies," till at last the sentence will become

"Good morning, four-horned lady always four-horned. I, a three-horned lady always three-horned, come from that two-horned lady always twohorned (pointing to the left) to tell you that she owns an eagle with a golden beak, silver claws, lace skin, diamond eyes, and purple feathers."

Every mistake (even the difference of a word, or omitting to point to the left, or to bow after each speech) incurs a horn. The best plan for playing this game is to let the same player begin each fresh sentence-for instance, to send "the eagle with the golden beak" round first, then the "silver claws," and so on. No lady must be called "genteel" who wears the paper horns, and any mistake in the number she wears incurs another horn for the blunderer. At the end each horn is ransomed, as forfeits are.

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Half the company leave the room. While they are absent, the others fix on a verb which the absent ones are to guess and perform. By and bye, when their decision is made, they call in the leader of the outside party, and say, "The verb we have chosen for you rhymes with pie" (or any other word chosen.) The leader retires, and discusses with her followers what the verb can be. It is best to take those which will rhyme with the noun given, in alphabetical order. "Buy" would come first for "Pie." The party enter and begin to buy of each other. If right (that is, if "to buy" was the word chosen), the spectators clap their hands; if wrong, they hiss. Speech on either side would entail a forfeit. If hissed, the actors retire, and

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arrange what next to do. Cry" would be the next rhyme, or "dye," or "eye," or "fly," or "hie," or "sigh," or "tie," all of which are acted in turn, till the clap of approval announces that the guess is a successful one. Then the spectators go out, and become in their turn actors, in the same manner. A great deal of the fun of this game depends on the acting and on the choice of the verbs; but it is almost sure to cause great amusement.

PAIRS.

One player personates a lawyer. The others choose partners, and sit down in pairs in two rows facing each other. The lawyer walks down the rows, and asks a question of any one whom she pleases. This question must

be answered by the partner of the one addressed. If she inadvertently replies herself, she has to pay a forfeit. Example: Ada is Lawyer; Mabel and Charles, Mary and Anna, Fanny and Edith, Edward and Anthony, are partners.

ADA. Mabel, what is your opinion of Tennyson's "Queen of the May?” CHARLEY. She prefers the nursery rhyme, "Four and twenty Blackbirds." MABEL. Oh, Charley!

ADA. Pay a forfeit, Mabel, for speaking.-Edith, are you fond of flowers? FANNY. She likes plum pudding better. (Edith is silent.)

ADA. Mary, do you think your hair very pretty?

ANNA. She is not so silly.

ADA. Edward, whom do you think the greatest man in profane history? ANTHONY. Oliver Cromwell.

EDWARD. Oh, Anthony! you know I detest him. I am a regular Cavalier.

ADA. Please pay two forfeits for such a long speech!

The fun of this game is the way in which the partners try the patience of those who are obliged to be silent, by answering absurdly for them. Also, it is difficult, as the game progresses, to keep from answering a question directly addressed to oneself.

THE MAGIC ANSWER.

This trick should be known to only two of the company. It is this:One person goes out of the room while the others fix on a word which she is to guess on her return. There is an agreement between the two that the right word shall be named after anything with four legs-as a table, a chair, a dog, an elephant, &c., &c. For example: A lady goes out of the room; the company fix on the word "watch;" she returns; her accomplice in the trick says:

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This game is suited for the elder children of the family, as it requires a little judgment in the selection of an extract or story to be filled in.

Ada, Mabel, and the other children are seated round a table. Ada has been chosen as "President of the Board of Trade," in which distinguished position she holds a pencil in her hand, and has a book and paper lying before her ready for use.

ADA. I will read to you the trades you have each chosen :

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Now I am going to write an extract from this book, "Jesse's Gleanings." Every now and then I shall point my pencil at one of you; then you must give me a noun which belongs to your trade, and I shall insert it in the place of nouns in the book, of which I am only allowed to keep five. If, when I read my extract, it makes nonsense in your opinion, you will each pay a forfeit. You will also pay a forfeit for slow answers and for giving nouns which do not belong to your trades. Now I shall begin.

Ada wrote a few words, and then pointed her pencil at Fanny, who replied "Dolls; " Honora gave Scarlet Runners; Anna, Perfume; Edith, Sprats; Jessy, Pork-pie hats; Mabel, Whipped creams; Charley, Library; Edward, Cask of treble X; Anthony, Loaf of sugar.

"Now," said Ada, "you shall hear our extract, and judge whether you think it on the whole instructive or amusing If it is either, we pay no forfeit." And she read

"It is a curious and extraordinary fact that dolls are nowhere to be found in scarlet runners. One would think that perfume was particularly well suited for sprats, as I have frequently observed them to be most numerous in hot rolls; at least this was the case in some pork-pie hats in Staffordshire, where they were exceedingly numerous, and made larger whipped creams than I have seen in any other library. A cask of treble X and a loaf of sugar are sometimes found in the nest of the mole."

"Do you think they each paid a forfeit, or not?

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