Film Theory and Contemporary Hollywood MoviesWarren Buckland Routledge, 2009 M06 3 - 368 páginas Film theory no longer gets top billing or plays a starring role in film studies today, as critics proclaim that theory is dead and we are living in a post-theory moment. While theory may be out of the limelight, it remains an essential key to understanding the full complexity of cinema, one that should not be so easily discounted or discarded. In this volume, contributors explore recent popular movies through the lens of film theory, beginning with industrial-economic analysis before moving into a predominately aesthetic and interpretive framework. The Hollywood films discussed cover a wide range from 300 to Fifty First Dates, from Brokeback Mountain to Lord of the Rings, from Spider-Man 3 to Fahrenheit 9/11, from Saw to Raiders of the Lost Ark, and much more. Individual essays consider such topics as the rules that govern new blockbuster franchises, the ‘posthumanist realism’ of digital cinema, video game adaptations, increasingly restricted stylistic norms, the spatial stories of social networks like YouTube, the mainstreaming of queer culture, and the cognitive paradox behind enjoyable viewing of traumatic events onscreen. With its cast of international film scholars, Film Theory and Contemporary Hollywood Movies demonstrates the remarkable contributions theory can offer to film studies and moviegoers alike. |
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... camera—movies without men: towards a posthumanist cinema? 66 william brown 4. movie-games and game-movies: towards an aesthetics of transmediality 86 douglas brown and tanya krzywinska 5. saw heard: musical sound design in contemporary ...
... Camera movements for the twenty-film sample from 1999 13.1 Relations of kind of world choices with levels of enjoyment and importance 130 135 147 22 132 139 300 acknowledgments I wish to thank Edward Branigan and Charles Wolfe ...
... camera” (no longer a physical object, but, in Edward Branigan's term [2006], a projected hypothesis) performs an “impossible” and continuous shot. Brown analyzes examples from War of the Worlds (2005), Panic Room (2002), and Fight Club ...
... Camera: Language-Games in Film Theory. New York: Routledge, 2006. Branston, Gill. “Why Theory?” Re-Inventing Film Studies. Ed. Christine Gledhill and Linda Williams. London: Arnold, 2000. 18–33. Buckland, Warren. “Film Semiotics.” A ...
... Camera. International Journal of Communication, 1 (2007): 143–8, at http://ijoc.org/ojs/index.php/ijoc/ article/viewFile/182/93 (accessed April 15 2008). King, Geoff. Spectacular Narratives: Hollywood in the Age of the Blockbuster ...
Contenido
feminism philosophy and queer theory | |
rethinking affects narration fantasy and realism | |
contributors | |
index | |