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not be inappropriate for the one whose hearing was the keenest; while a fish-horn, whose sound would penetrate the dullest ears, or an imitation ear-trumpet (made by a tin-man) would suit the unfortunate booby.

Of course a box of bonbons or fruit of rare quality is the proper award for the one of most accurate taste; while a duplicate box might contain the less toothsome morsels known as April-fool candy, chocolate creams containing cotton-wool, pastilles liberally flavoured with red pepper, etc.

An atomiser, Japanese hand-stove, a sofa-pillow or a fan will gratify the one whose perception of feeling is sensitive; while to the one whose sense of touch has been proved to be the least accurate a boxing-glove, which amateur talent may easily improvise, or an Irish shillalah, may be suggested.

A TRIP AROUND THE WORLD

This game requires in advance of the guests' arrival a little preparation, which contributes to the fun for the hostess if she be a person that enjoys wearing her "thinking-cap."

The rooms in which she is to receive her friends should be arranged with the chairs in two rows through the centre, an aisle between to resemble a "parlour car," or with the chairs placed in couples in the more plebeian fashion of railway travel, with, in this case, a gain to sociability -permitting friends to sit together.

Upon arrival, each person is met at the door by the hostess, wearing an automobile cap with visor, who presents a ticket, with her welcome, inscribed,

From Funville to Where-You-Will,

Good for this trip and train only.

(Date.)

They are next met by a person who punches the tickets and hands to each a small red-covered paper book with "Baedeker's Guide" in gilt letters upon itits leaves covered with numbered lines. They are requested to take their seats in the train, to await the hour of starting-in order that all shall be present before the game begins-and of course seek their friends or are presented to their travelling neighbours. In the meantime, a boy or young woman, dressed to suggest an imitation of the vendors in the trains, passes up and down between the chairs, calling out the wares in the sing-song, perfunctory tone of the train-peddlers, and, regardless of interrupting conversations, thrusts peanuts, candy, books and periodicals upon the notice of all who are seated.

When a sufficient number of guests have arrived, the hostess shuts the door with a bang, a bell is rung in the distance, and the "choo-choo-choo" of the engine is heard (produced by a vigorous shaking of rice or tea in a tin vessel), as the train is supposed to glide out of the station.

Five minutes later and the noise stops, the hostess shouts, "Descendez, Messieurs les Voyageurs," or the same words in any foreign language, in order to suggest that European stopping-places are included in their travels. They are then at liberty to examine the various articles scattered all about the rooms, on tables, book-cases, mantels, and all available places. Each has a number-and the travellers are expected to note in their guide-books, on the line marked with a corresponding number, what place the article is supposed to recall or represent. Puns are in order as well, and a prize is offered to the one whose book will show the greatest number of correct guesses.

By way of suggestion:

A cigar may stand for Havana.

A cup and saucer for China.
Manila paper for Manila.
Box of cold-cream for Greece.
A new Noah's Ark for Newark.
A bit of Castile soap for Castile.
A cork for the city of that name.
A Leghorn straw hat, Leghorn.
A bit of coral, Naples.

"The Red Sea and plane beyond "-represented by a red letter C and a carpenter's plane.

A picture of a man on a bicycle, Wheeling.

A bottle of cologne to suggest that town.

An alphabet card of capital letters to represent "All the capitals."

A bit of Dresden, Delft or Sèvres china to recall the places of their manufacture.

A bit of the linen called "brown holland" to suggest that country.

An orange for Florida.

Brazil-nuts will recall the land where they grew.
Macaroni for Italy.

And a philopena ought, by a little stretch of the imagination, to remind one of our new possessions in Asia.

The refreshments should be served in the diningroom at a high table, made to represent as nearly as possible a counter at a railway station. Pyramids of fruit, cakes, pies, and sandwiches under glass covers, a huge coffee-urn at one end, with cups at hand.

Two or three girls dressed as barmaids stand behind the counter and serve those who approach. To see the eyes of a pretty girl twinkle over a wedge of pie held in

her hand-as the supremest reach of Bohemianism of her wildest imaginings-is a sight truly amusing. Novelty adds spice.

While the guests are regaling themselves, the hostess collects the various little books, each with its signature, and counts the guesses in order to award the prize to the most successful. This may be a new and entertaining book of travels, or a print or etching of some old cathedral or world-famed spot.

The game may be easily adapted for children or for a church sociable, where a small sum is charged for the ticket and for the refreshments.

DIME MUSEUM

This is a variation of "Mrs. Jarley's Wax-Works," that had so long a popularity.

A good showman should be selected, one who is a ready speaker and possessed of a keen sense of humour.

He announces to the audience that he has a collection of curiosities and antiquities unequalled in extent and variety in any other part of the world-indeed, the "Greatest Show on Earth." Then, perhaps, he leads before the audience, from behind the curtain, the "Prize Beauty" a young woman with cheeks vividly rouged, eyebrows darkened, and her bodice covered with giltpaper, jewelry, and medals. The showman then proceeds to tell her story, of the bloody deeds done for love of her "beaux yeux," that she had travelled from Maine to Texas, challenging any woman to dispute with her the championship of beauty.

A blonde might next appear as an albino-her hair profusely powdered and brushed out as if she were experiencing an electric shock. Her story might be most pathetic (?)—a princess in her native land—vaguely

described as being near the equator-stolen by members of the Ethnological Society to prove some pet scientific theory, and thrown helpless upon the charity of a cold world when the theory had exploded. The subject should keep her eyes half-closed, and the showman assures the audience that, if she could bear the light they would see that her eyes were pink.

The next withdrawal of the curtain might reveal "The Chinese Giant." By one's standing upon a stool, wearing a long chintz robe, the ruse of height would be concealed. A pair of yellow slippers, their toes showing beneath the gown, would help the illusion. The giant may wear a smoking-cap, from beneath which a long queue hangs down behind, made of-possibly there may be darkhaired women interested in his appearance, whose dressing-table drawers may yield up their secrets for his benefit. A long, drooping moustache of black sewingsilk will give him quite a Mongolian appearance. He might tell his own story in pigeon-English, or corroborate the statements made concerning him by the showman. The "Bearded Woman" could be easily arranged for.

A man, in a rather "sketchy" tennis suit, might pose for the "Modern Hercules," his muscles of cotton wool enormously developed. He could lift (light) tables with his teeth, crush bits of iron (licorice sticks) with one hand, and strut about as if he could annihilate the whole company with a touch.

"The Two-headed Girl" requires two girls for the part -as may be surmised. Their feet concealed by a long gown fastened around both waists, a sash as well, with a fichu around both necks crossed in front and tied behind-the illusion is not altogether impossible. Each puts one arm in a sleeve and encircles the waist of her companion with the other-which is hidden under the

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