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captains. One from each side is then chosen, and the game is continued. When the play is finished, that side wins which numbers the most persons-whether adherents or prisoners.

GOSSIP

Human nature is arraigned before the bar in this game, and it may have the salutary effect of making the participants more accurate in their statements and more lenient to the lapses of others when they find how easy it is to falsify unintentionally.

One of the company composes a narrative which he writes down, reads it over carefully, and then puts it away out of sight. He then repeats it as accurately as possible to his neighbour, who in turn tells it to the per son next to him. The story may be whispered or each pair may leave the room in company in order to receive the tale in strictest confidence, until all have heard it. The more numerous the company, the more interesting the test will be.

When the repetition of the story has been passed on by a dozen or more, the last one to hear it recounts aloud the version that has been given him, which is then compared with the written narrative-with usually many and amusing discrepancies.

Every one protests that the change did not originate with him-believing his statement, in all probability, for it is a difficult thing to tell the truth-quite aside from the intention to deceive.

The following story was narrated in whispers to a company of persons of the highest respectability and with a reputation for honesty and reliability:

"Mrs. Sigismund Sedelmyer inherited about thirty thousand dollars from her Uncle Isaac Mosenthal, but

thought that in marrying Sedelmyer she was going to be fabulously rich, as he was known to have several valuable pieces of real estate. The old fox, however, on the day before his wedding, settled all his fortune upon his children by his first wife, who was the rich Miss Goldschmidt, and depended for his support upon the few thousands left by old Ikey-who hated Sedelmyer like poison." The player at the end of the line repeated the story thus:

"A woman named Mrs. Siegfried Schleiermacher married for his money a man named Ikey Goldsmith, but found that he had given away all his property to his wife's relations. It was suspected that she so hated him that she poisoned him."

THE SOCIETY COLUMN

(Celebrated Poets as Reporters)

The questions in this game are answered by the names of the wearers of the costumes.

Question 1:

"A gown of grass-green silk she wore
Buckled with golden clasps before;
A light-green tuft of plumes she bore
Closed in a golden ring."

Question 2:

"Her mantle rich whose borders round
A deep and fretted 'broidery bound,
In golden foldings sought the ground."

Question 3:

"At her spinning-wheel

In russet gown and apron blue."

Question 4:

"A chieftain's daughter seemed the maid,
Her satin snood, her silken plaid,

Her golden brooch such birth displayed."

Question 5:

"A diamond circlet, and from under this,
A veil that seemed no more than gilded air
Falls by each fair ear-an Eastern gauze
With seeds of pearl."

Question 6:

"At church in silks and satins fine."

Question 7:

"Diamonds to fasten the hair, and diamonds
to fasten the sleeves;

Laces to drop from their rays like

A powder of snow from the eaves."

Question 8:

"In gloss of satin, and shimmer of pearls." Question 9:

"With her Norman cap, her kirtle of blue, and
her ear-rings

Brought in olden times from France."

Question 10:

"In a college gown that clad her like an April daffodilly.".

Question II:

"Clad all in faded silk."

It seems but fair to give an added word of explanation. The women whose toilets are thus exquisitely given are characters in the works of well-known poets. The solution is to give name of character and poet.

ANSWERS

1. Guenevere-Tennyson.

2. Clare-Scott.

3. Lucy-Wordsworth.

4. Ellen-Scott.

5. Camilla-in "Golden Slipper"-Tennyson.

6. Madam Blaize-Goldsmith.

7. The Court Lady-Mrs. Browning.

8. Maud-Tennyson.

9. Evangeline-Longfellow.

Io. Melissa-"The Princess"-Tennyson.
II. Enid-Tennyson.

"BUZ"

The players sit in a circle and count in turn "one,' "two," "three" and so on until, if possible, a hundred is reached. There are ways and ways of counting, however, some of them not so easy after all. The number seven must always in this particular game be replaced by "Buz," as must any of its multiples, as fourteen, twenty-one, twenty-eight, etc. Rules of the game are

these:

Rule 1. "Buz" to be said for every seven or seven times that number.

Rule 2. Any one breaking this rule pays a forfeit, and is out of the game-i. e., sits silent.

Rule 3. As soon as seven or a "seven times" number has been said, the count must begin at one, by the player sitting at the left of the expelled member.

Rule 4. If any player forgets his number while the count is going on, or miscounts after a "Buz," he pays a forfeit, but is not out of the game. It will be found that "Buz" will be so often forgotten in its right place, or the number of players will so soon diminish from miscount that to reach a hundred will not be easy, as every time, after any blunder, the count goes back to one as a fresh beginning. This game proves a very jolly and amusing one.

An amplification of this game has been called "Buzz Fizz." In addition to the requirements of number 7,

whenever the number 3 or any of its multiples, or any figure in which it occurs, appears, the word “quack" must be given instead. All the 30's begin with “quack.” At every return of the number 5 or its multiples the word "fizz" is used; all the 50's begin with "fizz." For II and its multiples the player says "Cock-a-doodle-doo!" Thus: 1, 2, quack, 4, fizz, quack, buzz, 8, quack, fizz, cock-a-doodle-doo, quack, quack, buzz, etc. quack fizz, 3 times 5 being 15.

15 is

As a player fails he retires from the game, and the rest begin with one again. The victor must have quick wits and much concentration-and deserves a prize.

QUOTATIONS AND AUTHORS

One offers a quotation, and the first person who can name the author receives a counter and may then offer a quotation in his turn. The one who can show the most counters, of course, wins the game.

Or the quotations may be prepared in advance, written upon slips of paper which are drawn by the players in turn, from a hat or basket. If the author is correctly named, the slip of paper is kept as a trophy. If the person is unable to assign the authorship, he passes it to his neighbour. If the bits of paper are very small, they may be folded and glued with a drop of mucilage to pieces of tissue paper of various shades of green, cut out and crinkled into a semblance of lettuce leaves, or pink paper cut into rose leaves. The latter mode makes a pretty effect and is very little trouble to prepare.

WHO AM I?

This game rarely fails to please, and though not new may always be given a new form by the choice of char

acters.

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